godot/thirdparty/oidn/mkl-dnn/include
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
mkldnn_debug.h New lightmapper 2020-05-10 15:59:09 -03:00
mkldnn_types.h New lightmapper 2020-05-10 15:59:09 -03:00
mkldnn_version.h New lightmapper 2020-05-10 15:59:09 -03:00
mkldnn_version.h.in New lightmapper 2020-05-10 15:59:09 -03:00
mkldnn.h New lightmapper 2020-05-10 15:59:09 -03:00
mkldnn.hpp New lightmapper 2020-05-10 15:59:09 -03:00