godot/core/extension
George Marques 84c37423fb
Change Variant bool conversion to uint8_t
This ensures more portable conversion since not every path assume bool
is 32-bits and there's no loss converting to 8-bits anyway.
2021-07-27 09:00:56 -03:00
..
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
extension_api_dump.cpp Merge pull request #50809 from akien-mga/iterators-const-references 2021-07-25 12:52:58 +02:00
extension_api_dump.h Implement native extension system 2021-06-25 17:32:45 -03:00
gdnative_interface.cpp Fix dead code in `gdnative_interface.cpp` 2021-07-25 10:17:18 -04:00
gdnative_interface.h Change Variant bool conversion to uint8_t 2021-07-27 09:00:56 -03:00
native_extension.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
native_extension.h Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension_manager.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension_manager.h Implement native extension system 2021-06-25 17:32:45 -03:00