godot/doc/classes/Path2D.xml
Rémi Verschelde 867dda1124 doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.
2019-06-26 23:05:51 +02:00

22 lines
778 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Path2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Contains a [Curve2D] path for [PathFollow2D] nodes to follow.
</brief_description>
<description>
Can have [PathFollow2D] child nodes moving along the [Curve2D]. See [PathFollow2D] for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]). As such, the curve should usually start with a zero vector [code](0, 0)[/code].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="curve" type="Curve2D" setter="set_curve" getter="get_curve">
A [Curve2D] describing the path.
</member>
</members>
<constants>
</constants>
</class>