godot/platform/windows
Juan Linietsky 7a27d5d9e7 Merge pull request #6363 from vnen/winrt
Fix the support for WinRT/UWP
2016-09-10 11:47:42 -03:00
..
export
SCsub
context_gl_win.cpp
context_gl_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h
detect.py Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
godot.ico
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp
joystick.cpp fixes #5464 windows_joystick close_joystick bug 2016-06-29 23:00:45 +02:00
joystick.h
key_mapping_win.cpp
key_mapping_win.h
lang_table.h
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated. 2016-08-29 13:14:38 +08:00
os_windows.h Merge pull request #5560 from vnen/os-request-attention 2016-07-21 17:29:45 +02:00
packet_peer_udp_winsock.cpp
packet_peer_udp_winsock.h
platform_config.h
stream_peer_winsock.cpp
stream_peer_winsock.h
tcp_server_winsock.cpp
tcp_server_winsock.h