..
collada
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
debugger
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
doc
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
fileserver
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
icons
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
import
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
plugins
Editor 2D: Change pixel alignment strategy, fix jittering in high zoom
2020-03-18 12:37:14 -04:00
translations
i18n: Sync translations with Weblate
2020-03-16 10:49:03 +01:00
SCsub
Huge Debugger/EditorDebugger refactor.
2020-02-21 11:12:03 +01:00
animation_bezier_editor.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
animation_bezier_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
animation_track_editor.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
animation_track_editor.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
animation_track_editor_plugins.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
animation_track_editor_plugins.h
Texture refactor
2020-02-11 11:53:26 +01:00
array_property_edit.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
array_property_edit.h
…
audio_stream_preview.cpp
…
audio_stream_preview.h
…
code_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
code_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
connections_dialog.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
connections_dialog.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
create_dialog.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
create_dialog.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
dependency_editor.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
dependency_editor.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
dictionary_property_edit.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
dictionary_property_edit.h
…
editor_about.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_about.h
…
editor_asset_installer.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_asset_installer.h
…
editor_atlas_packer.cpp
…
editor_atlas_packer.h
…
editor_audio_buses.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
editor_audio_buses.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_autoload_settings.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_autoload_settings.h
…
editor_builders.py
…
editor_data.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_data.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_dir_dialog.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
editor_dir_dialog.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
editor_export.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_export.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_feature_profile.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_feature_profile.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_file_dialog.cpp
Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
2020-03-04 13:19:55 +01:00
editor_file_dialog.h
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
editor_file_system.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_file_system.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_folding.cpp
Fix EditorFolding crash when switching scenes
2020-03-05 18:19:58 +05:30
editor_folding.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
editor_fonts.cpp
Add rotation widget to 3D viewport
2020-03-08 23:38:29 +01:00
editor_fonts.h
…
editor_help.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_help.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_help_search.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
editor_help_search.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_inspector.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_inspector.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_layouts_dialog.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
editor_layouts_dialog.h
…
editor_log.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_log.h
…
editor_node.cpp
Merge pull request #37116 from neikeq/issue-12917
2020-03-18 16:07:49 +01:00
editor_node.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_path.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_path.h
…
editor_plugin.cpp
Expose FileSystemDock to the scripting API and fixed signals
2020-03-18 15:06:07 +01:00
editor_plugin.h
Expose FileSystemDock to the scripting API and fixed signals
2020-03-18 15:06:07 +01:00
editor_plugin_settings.cpp
Merge pull request #36184 from volzhs/plugins-checkbox
2020-03-16 10:47:32 +01:00
editor_plugin_settings.h
…
editor_properties.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_properties.h
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
editor_properties_array_dict.cpp
Signals: Don't pass default binds to EditorProperty property_changed
2020-03-05 15:35:44 +01:00
editor_properties_array_dict.h
Signals: Don't pass default binds to EditorProperty property_changed
2020-03-05 15:35:44 +01:00
editor_resource_preview.cpp
Fix bad uses of mutex causing deadlocks
2020-03-13 11:13:58 +01:00
editor_resource_preview.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_run.cpp
Move Debug menu logic to DebuggerEditorPlugin
2020-03-08 22:57:48 +01:00
editor_run.h
Move Debug menu logic to DebuggerEditorPlugin
2020-03-08 22:57:48 +01:00
editor_run_native.cpp
Move Debug menu logic to DebuggerEditorPlugin
2020-03-08 22:57:48 +01:00
editor_run_native.h
Move Debug menu logic to DebuggerEditorPlugin
2020-03-08 22:57:48 +01:00
editor_run_script.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
editor_run_script.h
…
editor_scale.cpp
…
editor_scale.h
…
editor_sectioned_inspector.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_sectioned_inspector.h
…
editor_settings.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_settings.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
editor_spin_slider.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
editor_spin_slider.h
…
editor_sub_scene.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
editor_sub_scene.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
editor_themes.cpp
Remove extra margin in the top of the debugger
2020-02-22 18:41:22 -03:00
editor_themes.h
…
editor_vcs_interface.cpp
Add do..while(0) wrappers to macros without one.
2020-02-05 11:19:12 +01:00
editor_vcs_interface.h
…
export_template_manager.cpp
Re-architecture of the Godot Android plugin.
2020-03-05 10:00:19 -08:00
export_template_manager.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
file_type_cache.cpp
…
file_type_cache.h
…
filesystem_dock.cpp
Expose FileSystemDock to the scripting API and fixed signals
2020-03-18 15:06:07 +01:00
filesystem_dock.h
Expose FileSystemDock to the scripting API and fixed signals
2020-03-18 15:06:07 +01:00
find_in_files.cpp
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
find_in_files.h
Merge pull request #36077 from pycbouh/repeat-search-in-files
2020-02-27 20:19:55 +01:00
groups_editor.cpp
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
groups_editor.h
…
import_dock.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
import_dock.h
Fix multiple issues with the "Import" dock
2020-02-13 23:08:05 -03:00
inspector_dock.cpp
Implement undo-redo feature for Parameter Paste in the Inspector
2020-02-29 16:52:12 +05:30
inspector_dock.h
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
multi_node_edit.cpp
…
multi_node_edit.h
…
node_dock.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
node_dock.h
…
pane_drag.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
pane_drag.h
…
plugin_config_dialog.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
plugin_config_dialog.h
…
progress_dialog.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
progress_dialog.h
…
project_export.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
project_export.h
…
project_manager.cpp
Signals: filter_changed from ProjectListFilter now is emitted when it's on scene tree to avoid unexpected call
2020-03-07 18:34:10 -03:00
project_manager.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
project_settings_editor.cpp
prevent joypad button input dropdown going out of dialog
2020-03-16 21:44:50 -03:00
project_settings_editor.h
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
property_editor.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
property_editor.h
…
property_selector.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
property_selector.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
pvrtc_compress.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
pvrtc_compress.h
…
quick_open.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
quick_open.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
register_exporters.h
…
rename_dialog.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
rename_dialog.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
reparent_dialog.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
reparent_dialog.h
…
run_settings_dialog.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
run_settings_dialog.h
…
scene_tree_dock.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
scene_tree_dock.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
scene_tree_editor.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
scene_tree_editor.h
…
script_create_dialog.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
script_create_dialog.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
settings_config_dialog.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
settings_config_dialog.h
…
spatial_editor_gizmos.cpp
Tweak the GIProbe gizmo to be more subtle
2020-03-02 23:22:50 +01:00
spatial_editor_gizmos.h
GIProbes working.
2020-02-11 12:03:20 +01:00