godot/scene
Rindbee 1c1d4f6264 Fix PackedScene::get_last_modified_time() always returns 0
The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.

(cherry picked from commit 22edef14c3)
2023-07-10 18:09:58 +02:00
..
2d Unify error condition for particles trail lifetime 2023-07-10 18:09:57 +02:00
3d Unify error condition for particles trail lifetime 2023-07-10 18:09:57 +02:00
animation Fix infinity loop state can't break 2023-07-10 17:26:14 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Fix invalid minimum size for translated messages in option button 2023-07-10 17:46:08 +02:00
main Fix Node::add_sibling parent check 2023-07-10 17:46:09 +02:00
resources Fix PackedScene::get_last_modified_time() always returns 0 2023-07-10 18:09:58 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00