godot/modules/mono/utils/mutex_utils.h

68 lines
2.8 KiB
C++

/*************************************************************************/
/* mutex_utils.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef MUTEX_UTILS_H
#define MUTEX_UTILS_H
#include "core/error_macros.h"
#include "core/os/mutex.h"
#include "macros.h"
class ScopedMutexLock {
Mutex *mutex;
public:
ScopedMutexLock(Mutex *mutex) {
this->mutex = mutex;
#ifndef NO_THREADS
#ifdef DEBUG_ENABLED
CRASH_COND(!mutex);
#endif
this->mutex->lock();
#endif
}
~ScopedMutexLock() {
#ifndef NO_THREADS
#ifdef DEBUG_ENABLED
CRASH_COND(!mutex);
#endif
mutex->unlock();
#endif
}
};
#define SCOPED_MUTEX_LOCK(m_mutex) ScopedMutexLock GD_UNIQUE_NAME(__scoped_mutex_lock__)(m_mutex);
// TODO: Add version that receives a lambda instead, once C++11 is allowed
#endif // MUTEX_UTILS_H