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SCsub
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area.cpp
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area.h
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arvr_nodes.cpp
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arvr_nodes.h
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audio_stream_player_3d.cpp
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Fix crash when passing null to AudioStreamPlayer::set_stream()
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2022-04-03 12:52:17 +02:00 |
audio_stream_player_3d.h
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baked_lightmap.cpp
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Add support for saving multiple Images in BakedLightmap
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2022-02-15 16:13:00 +01:00 |
baked_lightmap.h
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bone_attachment.cpp
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bone_attachment.h
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camera.cpp
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Merge pull request #60147 from lawnjelly/interpolation_out_of_scenario
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2022-04-13 17:08:08 +02:00 |
camera.h
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Fixed Timestep Interpolation (3D)
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2022-02-16 09:41:23 +00:00 |
collision_object.cpp
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collision_object.h
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collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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cpu_particles.cpp
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Fix CPUParticles emission updating using physics interpolation
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2022-04-18 15:30:37 +01:00 |
cpu_particles.h
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Fix CPUParticles emission updating using physics interpolation
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2022-04-18 15:30:37 +01:00 |
cull_instance.cpp
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cull_instance.h
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gi_probe.cpp
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gi_probe.h
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immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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interpolated_camera.h
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label_3d.cpp
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[Label3D, 3.x] Monitor default theme font changes, to prevent use of invalid materials.
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2022-05-23 18:16:17 +03:00 |
label_3d.h
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[Label3D, 3.x] Monitor default theme font changes, to prevent use of invalid materials.
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2022-05-23 18:16:17 +03:00 |
light.cpp
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light.h
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lightmapper.cpp
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lightmapper.h
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listener.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
listener.h
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mesh_instance.cpp
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Optimized Mesh Merging
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2022-06-07 20:16:51 +01:00 |
mesh_instance.h
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Optimized Mesh Merging
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2022-06-07 20:16:51 +01:00 |
multimesh_instance.cpp
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Fixed Timestep Interpolation (3D)
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2022-02-16 09:41:23 +00:00 |
multimesh_instance.h
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Fixed Timestep Interpolation (3D)
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2022-02-16 09:41:23 +00:00 |
navigation.cpp
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Fix typos with codespell
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2022-02-11 09:50:59 +01:00 |
navigation.h
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navigation_agent.cpp
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Process NavigationAgent2D/3D avoidance on demand only
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2022-05-22 19:43:56 +02:00 |
navigation_agent.h
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Process NavigationAgent2D/3D avoidance on demand only
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2022-05-22 19:43:56 +02:00 |
navigation_mesh_instance.cpp
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Add NavigationMesh debug when navmesh is added later through scripts
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2022-06-09 10:08:55 +02:00 |
navigation_mesh_instance.h
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Add ability to `bake_navigation_mesh` off thread.
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2022-05-04 22:41:38 +02:00 |
navigation_obstacle.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-19 15:34:56 +02:00 |
navigation_obstacle.h
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-19 15:34:56 +02:00 |
occluder.cpp
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Fix Occluder to properly share resources
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2022-02-16 09:55:11 +00:00 |
occluder.h
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Fix Occluder to properly share resources
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2022-02-16 09:55:11 +00:00 |
particles.cpp
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particles.h
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path.cpp
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path.h
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physics_body.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
physics_body.h
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Fix wrong collision reported on move_and_collide
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2022-03-23 11:39:54 +01:00 |
physics_joint.cpp
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Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
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2022-02-28 22:51:40 +01:00 |
physics_joint.h
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portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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Fix RayCast{,2D}.clear_exceptions clears parent
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2022-02-08 16:22:10 +08:00 |
ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room.cpp
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room.h
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room_group.cpp
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room_group.h
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room_manager.cpp
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Merge pull request #57661 from lawnjelly/bind_mesh_merging
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2022-03-17 19:54:31 +01:00 |
room_manager.h
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skeleton.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
skeleton.h
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soft_body.cpp
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SoftBody: Fix attachments property names after #61180
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2022-06-10 14:42:05 +02:00 |
soft_body.h
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spatial.cpp
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Fix get_global_transform_interpolated() with multiple ticks per frame
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2022-02-25 11:22:00 +00:00 |
spatial.h
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Fix get_global_transform_interpolated() with multiple ticks per frame
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2022-02-25 11:22:00 +00:00 |
spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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spring_arm.cpp
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spring_arm.h
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sprite_3d.cpp
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Backport Label3D node implementation and Sprite*3D material render priority.
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2022-05-23 09:14:41 +03:00 |
sprite_3d.h
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Backport Label3D node implementation and Sprite*3D material render priority.
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2022-05-23 09:14:41 +03:00 |
vehicle_body.cpp
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vehicle_body.h
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visibility_notifier.cpp
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VisibilityNotifier - add max_distance feature
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2022-06-09 11:37:42 +01:00 |
visibility_notifier.h
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VisibilityNotifier - add max_distance feature
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2022-06-09 11:37:42 +01:00 |
visual_instance.cpp
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Merge pull request #60822 from lawnjelly/fti_add_child_reset
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2022-06-03 14:56:19 +02:00 |
visual_instance.h
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Fixed Timestep Interpolation (3D)
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2022-02-16 09:41:23 +00:00 |
voxel_light_baker.cpp
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Fix warnings found by Emscripten 3.1.10
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2022-05-16 16:38:26 +02:00 |
voxel_light_baker.h
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world_environment.cpp
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world_environment.h
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