godot/platform/windows
Rémi Verschelde 0a3f66471e
Merge pull request #69712 from bruvzg/real_size
Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
..
export [Export] Use image loader directly to avoid "resource as image file" errors. 2022-11-21 10:11:59 +02:00
README.md [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
SCsub Add console wrapper app to handle console i/o redirection on Windows. 2022-10-31 14:37:49 +02:00
console_wrapper_windows.cpp Fix misc formatting issues 2022-11-14 19:00:48 +01:00
crash_handler_windows.cpp [MSVC] Use symbols from .pdb only, to avoid incorrect names in the backtrace when symbols are missing. 2022-11-29 11:12:54 +02:00
crash_handler_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) 2022-12-05 15:56:12 +01:00
display_server_windows.cpp Merge pull request #69712 from bruvzg/real_size 2022-12-07 14:29:46 +01:00
display_server_windows.h Rename `window_get_real_size` to `window_get_size_with_decorations`, add `window_get_position_with_decorations`. 2022-12-07 11:07:30 +02:00
gl_manager_windows.cpp Set vsync on window creation when using GLES3. 2022-11-15 14:14:21 -08:00
gl_manager_windows.h Set vsync on window creation when using GLES3. 2022-11-15 14:14:21 -08:00
godot.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
godot_console.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_res_wrap.rc [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_windows.cpp Fix MSVC warning C4706: assignment within conditional expression 2022-09-28 16:05:07 +02:00
joypad_windows.cpp Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
joypad_windows.h [Windows] Fix GCC MinGW warnings. 2022-10-10 17:43:49 +03:00
key_mapping_windows.cpp Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
key_mapping_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lang_table.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png
os_windows.cpp Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
os_windows.h Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
platform_config.h Regenerate GL loader code with GLAD 2 2022-11-14 21:48:01 +01:00
platform_windows_builders.py Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
tts_windows.cpp Fix typos with codespell 2022-05-23 21:32:19 +02:00
tts_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp Harmonize return values of window_create() in rendering drivers 2022-10-07 11:31:54 +02:00
vulkan_context_win.h Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00
windows_terminal_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
windows_terminal_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation