godot/modules/websocket
A Thousand Ships 955d5affa8
Reduce and prevent unnecessary random-access to `List`
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
..
doc_classes
editor
SCsub
config.py
emws_peer.cpp
emws_peer.h
library_godot_websocket.js
packet_buffer.h
register_types.cpp
register_types.h
remote_debugger_peer_websocket.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
remote_debugger_peer_websocket.h
websocket_multiplayer_peer.cpp
websocket_multiplayer_peer.h
websocket_peer.cpp
websocket_peer.h
wsl_peer.cpp
wsl_peer.h