godot/scene/2d
Aaron Franke 1d5042c9e2
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
animated_sprite_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animated_sprite_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_player_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_player_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
back_buffer_copy.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_group.cpp Remove memory leak in Canvas Group 2021-01-03 21:29:18 +01:00
canvas_group.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_modulate.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_modulate.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d.cpp Use Math_TAU and deg2rad/rad2deg in more places and optimize code 2021-01-09 03:47:14 -05:00
cpu_particles_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_builder.cpp Use Math_TAU and deg2rad/rad2deg in more places and optimize code 2021-01-09 03:47:14 -05:00
line_builder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
parallax_background.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
parallax_background.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
parallax_layer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
parallax_layer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_body_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_body_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_transform_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_transform_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
tile_map.cpp Merge pull request #44839 from qarmin/fix_crash_tile_map 2021-01-01 23:06:35 +01:00
tile_map.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
touch_screen_button.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
touch_screen_button.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visibility_notifier_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visibility_notifier_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
y_sort.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
y_sort.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00