godot/modules/mono/editor/GodotTools
Ignacio Etcheverry 1db0395950 C#: Fix csproj not synced on file move/removal from FS dock
When NormalizePath was called with an absolute
path (with drive letter) on Windows, it would
prepend a file path separator to the path, e.g.:
'\C:\Program Files\'.
Apparently this was still accepted as a valid
path by DotNetGlob and it stopped working when
we switched to MSBuildGlob.
2020-09-13 03:46:27 +02:00
..
GodotTools Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj 2020-09-04 08:19:53 +02:00
GodotTools.BuildLogger C#: Fix null exception in our MSBuild logger 2020-08-21 01:47:47 +02:00
GodotTools.Core C#: Fix csproj not synced on file move/removal from FS dock 2020-09-13 03:46:27 +02:00
GodotTools.IdeMessaging C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
GodotTools.IdeMessaging.CLI Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
GodotTools.OpenVisualStudio Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
GodotTools.ProjectEditor C#: Use BOM when creating a solution 2020-09-08 20:06:07 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00