godot/platform/javascript/js
Fabio Alessandrelli 45a67fab35 [HTML5] Better fullscreen, canvas resizing.
Three canvas resize policies:
- `None`: Godot window settings are ignored.
- `Project`: Godot handles the canvas like a native app (resizing it
  when setting the window size).
- `Adaptive`: Canvas size will always adapt to browser window size.

Use `None` if you want to control the canvas size with custom JavaScript
code.
2021-02-19 05:13:44 +01:00
..
engine [HTML5] Easier HTML templates, better deinit/cleanup. 2021-02-19 05:13:44 +01:00
libs [HTML5] Better fullscreen, canvas resizing. 2021-02-19 05:13:44 +01:00