6f51eca1e3
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. |
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.. | ||
doc_classes | ||
SCsub | ||
config.py | ||
editor_debugger_server_websocket.cpp | ||
editor_debugger_server_websocket.h | ||
emws_client.cpp | ||
emws_client.h | ||
emws_peer.cpp | ||
emws_peer.h | ||
emws_server.cpp | ||
emws_server.h | ||
library_godot_websocket.js | ||
packet_buffer.h | ||
register_types.cpp | ||
register_types.h | ||
remote_debugger_peer_websocket.cpp | ||
remote_debugger_peer_websocket.h | ||
websocket_client.cpp | ||
websocket_client.h | ||
websocket_macros.h | ||
websocket_multiplayer_peer.cpp | ||
websocket_multiplayer_peer.h | ||
websocket_peer.cpp | ||
websocket_peer.h | ||
websocket_server.cpp | ||
websocket_server.h | ||
wsl_client.cpp | ||
wsl_client.h | ||
wsl_peer.cpp | ||
wsl_peer.h | ||
wsl_server.cpp | ||
wsl_server.h |