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1e05dd3504
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_clustered
History
clayjohn
1e05dd3504
Allow black metallic materials to reflect IBL
2022-12-02 19:54:59 -08:00
..
scene_forward_clustered_inc.glsl
Ensure vulkan subgroups are disabled for MoltenVK
2022-10-26 20:12:06 +01:00
scene_forward_clustered.glsl
Allow black metallic materials to reflect IBL
2022-12-02 19:54:59 -08:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00