6b2cfa416c
Fixes #45687. This is really just a band-aid, our current buildsystem doesn't work well for cross-compilation and needs a thorough refactoring to do so.
23 lines
882 B
Python
23 lines
882 B
Python
def can_build(env, platform):
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# Embree requires at least SSE2 to be available, so 32-bit and ARM64 builds are
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# not supported.
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# It's also only relevant for tools build and desktop platforms,
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# as doing lightmap generation on Android or HTML5 would be a bit far-fetched.
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supported_platform = platform in ["x11", "osx", "windows", "server"]
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supported_bits = env["bits"] == "64"
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supported_arch = env["arch"] != "arm64"
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# Hack to disable on Linux arm64. This won't work well for cross-compilation (checks
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# host, not target) and would need a more thorough fix by refactoring our arch and
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# bits-handling code.
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from platform import machine
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if platform == "x11" and machine() != "x86_64":
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supported_arch = False
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return env["tools"] and supported_platform and supported_bits and supported_arch
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def configure(env):
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pass
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