godot/main
Andrew Silver 47e866e748 Updated input_default.cpp again (new maps take priority)
Fixes #14639
2017-12-14 22:24:53 +01:00
..
tests Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Updated input_default.cpp again (new maps take priority) 2017-12-14 22:24:53 +01:00
input_default.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
main.cpp GDScript files are converted to binary on export now. 2017-12-14 15:34:47 -03:00
main.h Merge pull request #10531 from RandomShaper/remove-old-android-setting 2017-08-29 00:09:27 +02:00
performance.cpp Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
performance.h Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
splash.png New splash screen. 2017-10-13 16:40:22 -05:00
splash_sponsors.png Added splash screen with sponsors 2017-12-09 19:37:59 -06:00