godot/platform/android/java
Fredia Huya-Kouadio 1e4af5269f Fix issue causing Godot Android apps / games to freeze on close
The issue occurred because during the 'close' event, the logic was trying to terminate the native engine on the UI thread instead of doing on the render thread.
2023-11-27 18:24:36 -08:00
..
app Update the launchMode for the GodotApp activity to allow other activities to be part of the same task 2023-10-25 08:27:35 -07:00
editor Fix Android editor crash issue 2023-11-03 07:37:46 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
lib Fix issue causing Godot Android apps / games to freeze on close 2023-11-27 18:24:36 -08:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:08:55 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00