godot/modules/websocket/wsl_client.cpp
Jordan Schidlowsky 1ec96bc206 [Net] Non-blocking WebSocket hostname resolution.
Hostname is now resolved during poll in WebSocketClient (wslay) to avoid
blocking during connect.
An attempt is still made to find the hostname in the resolver cache.
2022-02-05 02:22:43 +01:00

403 lines
13 KiB
C++

/*************************************************************************/
/* wsl_client.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JAVASCRIPT_ENABLED
#include "wsl_client.h"
#include "core/config/project_settings.h"
#include "core/io/ip.h"
void WSLClient::_do_handshake() {
if (_requested < _request.size() - 1) {
int sent = 0;
Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent);
// Sending handshake failed
if (err != OK) {
disconnect_from_host();
_on_error();
return;
}
_requested += sent;
} else {
int read = 0;
while (true) {
if (_resp_pos >= WSL_MAX_HEADER_SIZE) {
// Header is too big
disconnect_from_host();
_on_error();
ERR_FAIL_MSG("Response headers too big.");
}
Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read);
if (err == ERR_FILE_EOF) {
// We got a disconnect.
disconnect_from_host();
_on_error();
return;
} else if (err != OK) {
// Got some error.
disconnect_from_host();
_on_error();
return;
} else if (read != 1) {
// Busy, wait next poll.
break;
}
// Check "\r\n\r\n" header terminator
char *r = (char *)_resp_buf;
int l = _resp_pos;
if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
r[l - 3] = '\0';
String protocol;
// Response is over, verify headers and create peer.
if (!_verify_headers(protocol)) {
disconnect_from_host();
_on_error();
ERR_FAIL_MSG("Invalid response headers.");
}
// Create peer.
WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
data->obj = this;
data->conn = _connection;
data->tcp = _tcp;
data->is_server = false;
data->id = 1;
_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
_peer->set_no_delay(true);
_on_connect(protocol);
break;
}
_resp_pos += 1;
}
}
}
bool WSLClient::_verify_headers(String &r_protocol) {
String s = (char *)_resp_buf;
Vector<String> psa = s.split("\r\n");
int len = psa.size();
ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
// Wrong protocol
ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1" || req[1] != "101", false, "Invalid protocol or status code.");
Map<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + ".");
String name = header[0].to_lower();
String value = header[1].strip_edges();
if (headers.has(name)) {
headers[name] += "," + value;
} else {
headers[name] = value;
}
}
#define WSL_CHECK(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
#define WSL_CHECK_NC(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
WSL_CHECK("connection", "upgrade");
WSL_CHECK("upgrade", "websocket");
WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
#undef WSL_CHECK_NC
#undef WSL_CHECK
if (_protocols.size() == 0) {
// We didn't request a custom protocol
ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
} else {
ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false);
r_protocol = headers["sec-websocket-protocol"];
bool valid = false;
for (int i = 0; i < _protocols.size(); i++) {
if (_protocols[i] != r_protocol) {
continue;
}
valid = true;
break;
}
if (!valid) {
return false;
}
}
return true;
}
Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) {
ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(p_path.is_empty(), ERR_INVALID_PARAMETER);
_peer = Ref<WSLPeer>(memnew(WSLPeer));
if (p_host.is_valid_ip_address()) {
_ip_candidates.push_back(IPAddress(p_host));
} else {
// Queue hostname for resolution.
_resolver_id = IP::get_singleton()->resolve_hostname_queue_item(p_host);
ERR_FAIL_COND_V(_resolver_id == IP::RESOLVER_INVALID_ID, ERR_INVALID_PARAMETER);
// Check if it was found in cache.
IP::ResolverStatus ip_status = IP::get_singleton()->get_resolve_item_status(_resolver_id);
if (ip_status == IP::RESOLVER_STATUS_DONE) {
_ip_candidates = IP::get_singleton()->get_resolve_item_addresses(_resolver_id);
IP::get_singleton()->erase_resolve_item(_resolver_id);
_resolver_id = IP::RESOLVER_INVALID_ID;
}
}
// We assume OK while hostname resultion is pending.
Error err = _resolver_id != IP::RESOLVER_INVALID_ID ? OK : FAILED;
while (_ip_candidates.size()) {
err = _tcp->connect_to_host(_ip_candidates.pop_front(), p_port);
if (err == OK) {
break;
}
}
if (err != OK) {
_tcp->disconnect_from_host();
_on_error();
return err;
}
_connection = _tcp;
_use_ssl = p_ssl;
_host = p_host;
_port = p_port;
// Strip edges from protocols.
_protocols.resize(p_protocols.size());
String *pw = _protocols.ptrw();
for (int i = 0; i < p_protocols.size(); i++) {
pw[i] = p_protocols[i].strip_edges();
}
_key = WSLPeer::generate_key();
String request = "GET " + p_path + " HTTP/1.1\r\n";
String port = "";
if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) {
port = ":" + itos(p_port);
}
request += "Host: " + p_host + port + "\r\n";
request += "Upgrade: websocket\r\n";
request += "Connection: Upgrade\r\n";
request += "Sec-WebSocket-Key: " + _key + "\r\n";
request += "Sec-WebSocket-Version: 13\r\n";
if (p_protocols.size() > 0) {
request += "Sec-WebSocket-Protocol: ";
for (int i = 0; i < p_protocols.size(); i++) {
if (i != 0) {
request += ",";
}
request += p_protocols[i];
}
request += "\r\n";
}
for (int i = 0; i < p_custom_headers.size(); i++) {
request += p_custom_headers[i] + "\r\n";
}
request += "\r\n";
_request = request.utf8();
return OK;
}
int WSLClient::get_max_packet_size() const {
return (1 << _out_buf_size) - PROTO_SIZE;
}
void WSLClient::poll() {
if (_resolver_id != IP::RESOLVER_INVALID_ID) {
IP::ResolverStatus ip_status = IP::get_singleton()->get_resolve_item_status(_resolver_id);
if (ip_status == IP::RESOLVER_STATUS_WAITING) {
return;
}
// Anything else is either a candidate or a failure.
Error err = FAILED;
if (ip_status == IP::RESOLVER_STATUS_DONE) {
_ip_candidates = IP::get_singleton()->get_resolve_item_addresses(_resolver_id);
while (_ip_candidates.size()) {
err = _tcp->connect_to_host(_ip_candidates.pop_front(), _port);
if (err == OK) {
break;
}
}
}
IP::get_singleton()->erase_resolve_item(_resolver_id);
_resolver_id = IP::RESOLVER_INVALID_ID;
if (err != OK) {
disconnect_from_host();
_on_error();
return;
}
}
if (_peer->is_connected_to_host()) {
_peer->poll();
if (!_peer->is_connected_to_host()) {
disconnect_from_host();
_on_disconnect(_peer->close_code != -1);
}
return;
}
if (_connection.is_null()) {
return; // Not connected.
}
switch (_tcp->get_status()) {
case StreamPeerTCP::STATUS_NONE:
// Clean close
disconnect_from_host();
_on_error();
break;
case StreamPeerTCP::STATUS_CONNECTED: {
_ip_candidates.clear();
Ref<StreamPeerSSL> ssl;
if (_use_ssl) {
if (_connection == _tcp) {
// Start SSL handshake
ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build.");
ssl->set_blocking_handshake_enabled(false);
if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) {
disconnect_from_host();
_on_error();
return;
}
_connection = ssl;
} else {
ssl = static_cast<Ref<StreamPeerSSL>>(_connection);
ERR_FAIL_COND(ssl.is_null()); // Bug?
ssl->poll();
}
if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
return; // Need more polling.
} else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
disconnect_from_host();
_on_error();
return; // Error.
}
}
// Do websocket handshake.
_do_handshake();
} break;
case StreamPeerTCP::STATUS_ERROR:
while (_ip_candidates.size() > 0) {
_tcp->disconnect_from_host();
if (_tcp->connect_to_host(_ip_candidates.pop_front(), _port) == OK) {
return;
}
}
disconnect_from_host();
_on_error();
break;
case StreamPeerTCP::STATUS_CONNECTING:
break; // Wait for connection
}
}
Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const {
ERR_FAIL_COND_V(p_peer_id != 1, nullptr);
return _peer;
}
MultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const {
if (_peer->is_connected_to_host()) {
return CONNECTION_CONNECTED;
}
if (_tcp->is_connected_to_host() || _resolver_id != IP::RESOLVER_INVALID_ID) {
return CONNECTION_CONNECTING;
}
return CONNECTION_DISCONNECTED;
}
void WSLClient::disconnect_from_host(int p_code, String p_reason) {
_peer->close(p_code, p_reason);
_connection = Ref<StreamPeer>(nullptr);
_tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
_key = "";
_host = "";
_protocols.clear();
_use_ssl = false;
_request = "";
_requested = 0;
memset(_resp_buf, 0, sizeof(_resp_buf));
_resp_pos = 0;
if (_resolver_id != IP::RESOLVER_INVALID_ID) {
IP::get_singleton()->erase_resolve_item(_resolver_id);
_resolver_id = IP::RESOLVER_INVALID_ID;
}
_ip_candidates.clear();
}
IPAddress WSLClient::get_connected_host() const {
ERR_FAIL_COND_V(!_peer->is_connected_to_host(), IPAddress());
return _peer->get_connected_host();
}
uint16_t WSLClient::get_connected_port() const {
ERR_FAIL_COND_V(!_peer->is_connected_to_host(), 0);
return _peer->get_connected_port();
}
Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
ERR_FAIL_COND_V_MSG(_connection.is_valid(), FAILED, "Buffers sizes can only be set before listening or connecting.");
_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
_in_pkt_size = nearest_shift(p_in_packets - 1);
_out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
_out_pkt_size = nearest_shift(p_out_packets - 1);
return OK;
}
WSLClient::WSLClient() {
_peer.instantiate();
_tcp.instantiate();
disconnect_from_host();
}
WSLClient::~WSLClient() {
_peer->close_now();
_peer->invalidate();
disconnect_from_host();
}
#endif // JAVASCRIPT_ENABLED