godot/platform
bruvzg daad4aed62
Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23 15:08:12 +02:00
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android Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
ios Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
linuxbsd Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
macos Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
windows Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00