godot/scene
Rémi Verschelde b60c78ab72
Merge pull request #61437 from monkeyman192/hide_invisble_lines
Check visibility of items before drawing their relationship lines
2022-05-27 10:19:17 +02:00
..
2d Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
3d Fix errors when materials attached to 3d object are not freed 2022-05-26 09:42:59 +03:00
animation Remove configuration warning from AnimationPlayer 2022-05-24 13:22:16 +01:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Check visibility of items before drawing their relationship lines 2022-05-26 23:25:42 +10:00
main Add a new HashSet template 2022-05-20 22:40:38 +02:00
multiplayer Improve MultiplayerSynchronizer editor usability 2022-05-23 13:14:59 +02:00
resources Merge pull request #61337 from reduz/improve-stylebox-preview 2022-05-26 13:28:36 +02:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00