godot/platform
Rémi Verschelde 02c4c7a693 Android one-click deploy: Don't clear by default
This makes iteration faster as you don't need to monitor your phone
to allow the installation each time.

Fixes #32183.

(cherry picked from commit 9d96f04138)
2019-11-08 14:01:08 +01:00
..
android Android one-click deploy: Don't clear by default 2019-11-08 14:01:08 +01:00
haiku -Remove harcoded opengl extension testing from OS, ask rasterizer instead. 2019-02-26 11:58:47 -03:00
iphone Support vibration for Android and iOS 2019-08-22 00:05:11 +09:00
javascript https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMain is not a function when using latest-upstream backend 2019-09-24 09:00:44 +02:00
osx Fix non-HiDPI mode on HiDPI displays on macOS Catalina. 2019-10-25 16:28:38 +02:00
server Remove unused imports 2019-04-20 20:15:44 +02:00
uwp Remove unused imports 2019-04-20 20:15:44 +02:00
windows Specify MINGW_HAS_SECURE_API=1 2019-10-25 21:33:26 +09:00
x11 Fix application window not listed in taskbar (X11) 2019-09-26 14:45:39 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00