godot/doc/classes/ConfirmationDialog.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

31 lines
1.0 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ConfirmationDialog" inherits="AcceptDialog" version="3.2">
<brief_description>
Dialog for confirmation of actions.
</brief_description>
<description>
Dialog for confirmation of actions. This dialog inherits from [AcceptDialog], but has by default an OK and Cancel button (in host OS order).
To get cancel action, you can use:
[codeblock]
get_cancel().connect("pressed", self, "cancelled")
[/codeblock].
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_cancel">
<return type="Button">
</return>
<description>
Returns the cancel button.
</description>
</method>
</methods>
<members>
<member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size" override="true" default="Vector2( 200, 70 )" />
<member name="window_title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Please Confirm...&quot;" />
</members>
<constants>
</constants>
</class>