2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
19 lines
635 B
XML
19 lines
635 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Texture3D" inherits="TextureLayered" version="3.2">
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<brief_description>
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Texture with 3 dimensions.
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</brief_description>
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<description>
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Texture3D is a 3-dimensional texture that has a width, height, and depth.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="data" type="Dictionary" setter="_set_data" getter="_get_data" override="true" default="{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}" />
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</members>
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<constants>
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</constants>
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</class>
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