godot/platform/android/java
Rémi Verschelde befc5a9120
Merge pull request #83954 from m4gr3d/update_godot_app_launch_mode
Update the `launchMode` for the `GodotApp` activity
2023-10-30 23:18:34 +01:00
..
app Update the `launchMode` for the `GodotApp` activity to allow other activities to be part of the same task 2023-10-25 08:27:35 -07:00
editor Add support for the OpenXR Eye gaze interaction extension 2023-10-02 14:02:23 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
lib Fix retrieving command line flags in Android. 2023-10-28 19:43:00 +08:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:08:55 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00