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abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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CI: Update to clang-format 11 and apply ternary operator changes
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2021-01-12 19:32:53 +01:00 |
canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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collision_polygon_3d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
curve_editor_plugin.cpp
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CI: Update to clang-format 11 and apply ternary operator changes
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2021-01-12 19:32:53 +01:00 |
curve_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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font_editor_plugin.cpp
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font_editor_plugin.h
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gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
node_3d_editor_plugin.cpp
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Merge pull request #44283 from jeffuntildeath/fix-stf-offset
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2021-01-08 07:53:45 +01:00 |
node_3d_editor_plugin.h
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Fix Leak with Gradient in Node3DEditorViewport
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2021-01-04 10:06:46 +01:00 |
ot_features_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
ot_features_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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2021-01-01 20:19:21 +01:00 |
path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #44514 from madmiraal/split-os-execute
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2021-01-12 16:17:04 +01:00 |
script_editor_plugin.h
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script_text_editor.cpp
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script_text_editor.h
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2021-01-01 20:19:21 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_editor_plugin.cpp
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Fix shader editor documentation link
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2021-01-05 13:46:33 +03:00 |
shader_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
sprite_frames_editor_plugin.cpp
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Create spritesheet for SpriteFrames by drag and dropping.
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2021-01-12 00:51:59 +01:00 |
sprite_frames_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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text_editor.cpp
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text_editor.h
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texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
texture_region_editor_plugin.cpp
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Draw a "background" line behind the dashed line in TextureRegion editor
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2021-01-13 17:22:37 +01:00 |
texture_region_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
theme_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
theme_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
tile_map_editor_plugin.cpp
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Merge pull request #44890 from KiritoAM/my-bug-fix
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2021-01-05 10:48:41 +01:00 |
tile_map_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
tile_set_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
tile_set_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
version_control_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
version_control_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
visual_shader_editor_plugin.cpp
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Fix invalid visual shader context menu popup size
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2021-01-15 19:55:21 +03:00 |
visual_shader_editor_plugin.h
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Merge pull request #44805 from Chaosus/vs_convert
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2021-01-15 16:58:26 +01:00 |