godot/main
bruvzg 2ef8c5fac5
iOS modular build and export implementation.
2019-12-01 21:57:18 +02:00
..
tests Merge pull request #30556 from kawa-yoiko/astar-directed 2019-11-07 12:33:27 +01:00
SCsub SCons: do not build tests with tools=no 2019-09-26 16:12:07 +03:00
app_icon.png
default_controller_mappings.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2019-11-29 10:56:55 +01:00
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
godotcontrollerdb.txt
input_default.cpp Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
input_default.h Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
main.cpp iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
main.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
main_builders.py Use base `Color()` constructors instead of `Color::html()` 2019-07-08 21:17:10 +02:00
main_timer_sync.cpp Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
main_timer_sync.h Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
performance.cpp Add missing enum value to Performance::get_monitor_type 2019-04-22 15:15:09 +02:00
performance.h Add a monitor for the orphan nodes 2019-04-17 23:13:16 +02:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
splash_editor.png New contributors added to AUTHORS: 2019-11-07 10:22:04 +01:00