godot/modules/gdscript/language_server
HaSa1002 d9dfc4496c fix #32588 crash in language server 2019-10-11 14:43:39 +02:00
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gdscript_extend_parser.cpp fix #32588 crash in language server 2019-10-11 14:43:39 +02:00
gdscript_extend_parser.h Format documentations to markdown only when needed 2019-10-05 14:09:38 +08:00
gdscript_language_protocol.cpp lsp: Send godot class tree to clients 2019-10-09 13:40:50 +08:00
gdscript_language_protocol.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_server.cpp Decrease polling frequency to 20 Hz in the GDScript language server 2019-10-10 16:42:05 +02:00
gdscript_language_server.h Add GDScript Language Protocol plugin 2019-08-11 13:30:15 +08:00
gdscript_text_document.cpp Add custom api `textDocument/nativeSymbol` to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
gdscript_text_document.h Add custom api `textDocument/nativeSymbol` to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
gdscript_workspace.cpp lsp: Fix signature of void returned functions in native methods 2019-10-09 10:01:48 +08:00
gdscript_workspace.h Add custom api `textDocument/nativeSymbol` to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
lsp.hpp lsp: Send godot class tree to clients 2019-10-09 13:40:50 +08:00