.. |
2d
|
Merge pull request #87061 from KoBeWi/shadow_of_the_former_self
|
2024-01-18 09:34:42 +01:00 |
3d
|
Merge pull request #87050 from nikitalita/convert-3.x-skeletons
|
2024-01-22 20:38:51 +01:00 |
animation
|
Merge pull request #86221 from TokageItLab/fix-blend-left
|
2024-01-22 20:38:42 +01:00 |
audio
|
Add AudioStreamPlayerInternal to unify stream players
|
2024-01-17 13:12:02 +01:00 |
debugger
|
Use mingw-std-threads in MinGW builds
|
2023-11-18 11:56:05 +01:00 |
gui
|
Merge pull request #87474 from Rindbee/fix-forgetting-h_separation-when-internal_elements-exist
|
2024-01-22 20:39:36 +01:00 |
main
|
Merge pull request #77730 from Jummit/fix-subviewport-1
|
2024-01-22 20:38:22 +01:00 |
resources
|
Add connection-related VisualShader operations
|
2024-01-19 11:38:59 +01:00 |
theme
|
Merge pull request #86158 from Geometror/ge-connection-rework
|
2024-01-18 19:26:56 +01:00 |
SCsub
|
…
|
|
property_utils.cpp
|
Fix node property duplication
|
2023-11-04 10:45:38 +02:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Rework GraphEdit connections (drawing, API, optimizations)
|
2024-01-18 16:53:15 +01:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
scene_string_names.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |