godot/tests/core/math
Rémi Verschelde 2017590ef6
AABB: Improve docs and test for has_point
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
..
test_aabb.h AABB: Improve docs and test for has_point 2021-12-02 15:45:55 +01:00
test_astar.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_basis.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_color.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_expression.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_geometry_2d.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_geometry_3d.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_math.cpp Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_math.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_random_number_generator.h Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_rect2.h Rect2: Clarify docs for has_point excluding bottom and right borders 2021-11-11 22:51:29 +01:00