godot/core/templates
Rémi Verschelde 5271186f2f
Merge pull request #75901 from reduz/refactor-node-processing
Refactor Node Processing to allow Scene Multithreading
2023-05-10 12:46:44 +02:00
..
bin_sorted_array.h
command_queue_mt.cpp
command_queue_mt.h
cowdata.h
hash_map.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
hash_set.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
hashfuncs.h Store Object signals in a HashMap rather than a VMap 2023-02-25 18:44:09 -05:00
list.h
local_vector.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
lru.h
oa_hash_map.h
paged_allocator.h Add missing thread safety to PagedAllocator 2023-05-08 18:38:56 +02:00
paged_array.h Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
pair.h
pass_func.h
pooled_list.h
rb_map.h
rb_set.h
rid_owner.cpp
rid_owner.h Fix misuses of error macros 2023-04-18 10:20:48 +03:00
rid.h
ring_buffer.h
safe_list.h
safe_refcount.h Merge pull request #64795 from RandomShaper/fix_saferefcount 2023-01-09 14:18:53 +01:00
SCsub
search_array.h
self_list.h
simple_type.h
sort_array.h
vector.h Refactor Node Processing 2023-05-09 19:17:51 +02:00
vmap.h
vset.h