..
api
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
export
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
java
Fix copyright headers for recently added files
2020-03-28 13:29:29 +01:00
plugin
Re-architecture of the Godot Android plugin.
2020-03-05 10:00:19 -08:00
vulkan
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) and its accompanying components.
2020-03-05 08:01:42 -08:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
android_keys_utils.cpp
Miscellaneous cleanup for the Android codebase:
2020-03-04 12:16:17 -08:00
android_keys_utils.h
Miscellaneous cleanup for the Android codebase:
2020-03-04 12:16:17 -08:00
audio_driver_jandroid.cpp
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
audio_driver_jandroid.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
audio_driver_opensl.cpp
Compilation fixes on Android
2020-03-04 13:15:37 +01:00
audio_driver_opensl.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
detect.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
dir_access_jandroid.cpp
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
dir_access_jandroid.h
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
file_access_android.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_jandroid.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
java_godot_io_wrapper.cpp
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
java_godot_io_wrapper.h
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
java_godot_lib_jni.cpp
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
java_godot_lib_jni.h
Re-architecture of the Godot Android plugin.
2020-03-05 10:00:19 -08:00
java_godot_wrapper.cpp
Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration.
2020-03-19 15:28:33 -07:00
java_godot_wrapper.h
Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration.
2020-03-19 15:28:33 -07:00
jni_utils.cpp
Miscellaneous cleanup for the Android codebase:
2020-03-04 12:16:17 -08:00
jni_utils.h
Miscellaneous cleanup for the Android codebase:
2020-03-04 12:16:17 -08:00
logo.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2019-10-12 23:23:33 +02:00
net_socket_android.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
net_socket_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
os_android.cpp
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
os_android.h
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
platform_config.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
run_icon.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
string_android.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_jandroid.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_jandroid.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00