.. |
Managed
|
Expose is_equal_approx and restore == to be exact again
|
2019-10-14 16:48:59 -04:00 |
arguments_vector.h
|
Fix memory leak introduced in bb6814a
|
2019-04-02 22:56:17 +02:00 |
base_object_glue.cpp
|
Fix Godot.Object.ToString() infinite recursion
|
2019-07-08 18:07:20 +02:00 |
base_object_glue.h
|
C#: Add missing ToString() override methods
|
2019-04-18 14:48:13 +02:00 |
collections_glue.cpp
|
Mono: Fix Array IndexOutOfRangeException not being thrown
|
2019-07-03 17:56:08 +02:00 |
collections_glue.h
|
C#: Add missing ToString() override methods
|
2019-04-18 14:48:13 +02:00 |
gd_glue.cpp
|
Merge pull request #31347 from neikeq/monodevelop-addin
|
2019-08-14 11:39:41 +02:00 |
gd_glue.h
|
C#: Add Ide Connection library and server for the editor
|
2019-08-04 01:57:53 +02:00 |
glue_header.h
|
C#: Add DynamicGodotObject class
|
2019-03-29 00:53:48 +01:00 |
nodepath_glue.cpp
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
nodepath_glue.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
rid_glue.cpp
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
rid_glue.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
string_glue.cpp
|
Re-write mono module editor code in C#
|
2019-07-05 09:38:23 +02:00 |
string_glue.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |