godot/core/io/http_client.h

202 lines
6.3 KiB
C++

/*************************************************************************/
/* http_client.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HTTP_CLIENT_H
#define HTTP_CLIENT_H
#include "io/stream_peer.h"
#include "io/stream_peer_tcp.h"
#include "io/ip.h"
#include "reference.h"
class HTTPClient : public Reference {
OBJ_TYPE(HTTPClient,Reference);
public:
enum RespondeCode {
// 1xx informational
RESPONSE_CONTINUE = 100,
RESPONSE_SWITCHING_PROTOCOLS = 101,
RESPONSE_PROCESSING = 102,
// 2xx successful
RESPONSE_OK = 200,
RESPONSE_CREATED = 201,
RESPONSE_ACCEPTED = 202,
RESPONSE_NON_AUTHORITATIVE_INFORMATION = 203,
RESPONSE_NO_CONTENT = 204,
RESPONSE_RESET_CONTENT = 205,
RESPONSE_PARTIAL_CONTENT = 206,
RESPONSE_MULTI_STATUS = 207,
RESPONSE_IM_USED = 226,
// 3xx redirection
RESPONSE_MULTIPLE_CHOICES = 300,
RESPONSE_MOVED_PERMANENTLY = 301,
RESPONSE_FOUND = 302,
RESPONSE_SEE_OTHER = 303,
RESPONSE_NOT_MODIFIED = 304,
RESPONSE_USE_PROXY = 305,
RESPONSE_TEMPORARY_REDIRECT = 307,
// 4xx client error
RESPONSE_BAD_REQUEST = 400,
RESPONSE_UNAUTHORIZED = 401,
RESPONSE_PAYMENT_REQUIRED = 402,
RESPONSE_FORBIDDEN = 403,
RESPONSE_NOT_FOUND = 404,
RESPONSE_METHOD_NOT_ALLOWED = 405,
RESPONSE_NOT_ACCEPTABLE = 406,
RESPONSE_PROXY_AUTHENTICATION_REQUIRED = 407,
RESPONSE_REQUEST_TIMEOUT = 408,
RESPONSE_CONFLICT = 409,
RESPONSE_GONE = 410,
RESPONSE_LENGTH_REQUIRED = 411,
RESPONSE_PRECONDITION_FAILED = 412,
RESPONSE_REQUEST_ENTITY_TOO_LARGE = 413,
RESPONSE_REQUEST_URI_TOO_LONG = 414,
RESPONSE_UNSUPPORTED_MEDIA_TYPE = 415,
RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE = 416,
RESPONSE_EXPECTATION_FAILED = 417,
RESPONSE_UNPROCESSABLE_ENTITY = 422,
RESPONSE_LOCKED = 423,
RESPONSE_FAILED_DEPENDENCY = 424,
RESPONSE_UPGRADE_REQUIRED = 426,
// 5xx server error
RESPONSE_INTERNAL_SERVER_ERROR = 500,
RESPONSE_NOT_IMPLEMENTED = 501,
RESPONSE_BAD_GATEWAY = 502,
RESPONSE_SERVICE_UNAVAILABLE = 503,
RESPONSE_GATEWAY_TIMEOUT = 504,
RESPONSE_HTTP_VERSION_NOT_SUPPORTED = 505,
RESPONSE_INSUFFICIENT_STORAGE = 507,
RESPONSE_NOT_EXTENDED = 510,
};
enum Method {
METHOD_GET,
METHOD_HEAD,
METHOD_POST,
METHOD_PUT,
METHOD_DELETE,
METHOD_OPTIONS,
METHOD_TRACE,
METHOD_CONNECT,
METHOD_MAX
};
enum Status {
STATUS_DISCONNECTED,
STATUS_RESOLVING, //resolving hostname (if passed a hostname)
STATUS_CANT_RESOLVE,
STATUS_CONNECTING, //connecting to ip
STATUS_CANT_CONNECT,
STATUS_CONNECTED, //connected, requests only accepted here
STATUS_REQUESTING, // request in progress
STATUS_BODY, // request resulted in body, which must be read
STATUS_CONNECTION_ERROR,
STATUS_SSL_HANDSHAKE_ERROR,
};
private:
Status status;
IP::ResolverID resolving;
int conn_port;
String conn_host;
bool ssl;
bool ssl_verify_host;
bool blocking;
Vector<uint8_t> response_str;
bool chunked;
Vector<uint8_t> chunk;
int chunk_left;
int body_size;
int body_left;
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
int response_num;
Vector<String> response_headers;
static void _bind_methods();
StringArray _get_response_headers();
Dictionary _get_response_headers_as_dictionary();
int read_chunk_size;
Error _get_http_data(uint8_t* p_buffer, int p_bytes,int &r_received);
public:
Error connect_url(const String& p_url); //connects to a full url and perform request
Error connect(const String &p_host,int p_port,bool p_ssl=false,bool p_verify_host=true);
void set_connection(const Ref<StreamPeer>& p_connection);
Error request( Method p_method, const String& p_url, const Vector<String>& p_headers,const String& p_body=String());
Error send_body_text(const String& p_body);
Error send_body_data(const ByteArray& p_body);
void close();
Status get_status() const;
bool has_response() const;
bool is_response_chunked() const;
int get_response_code() const;
Error get_response_headers(List<String> *r_response);
int get_response_body_length() const;
ByteArray read_response_body_chunk(); // can't get body as partial text because of most encodings UTF8, gzip, etc.
void set_blocking_mode(bool p_enable); //useful mostly if running in a thread
bool is_blocking_mode_enabled() const;
void set_read_chunk_size(int p_size);
Error poll();
HTTPClient();
~HTTPClient();
};
VARIANT_ENUM_CAST(HTTPClient::Method);
#endif // HTTP_CLIENT_H