godot/servers/rendering/renderer_rd/effects
Bastiaan Olij a8ec72cf94 Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
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SCsub Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
bokeh_dof.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bokeh_dof.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
copy_effects.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
copy_effects.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fsr.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fsr.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
luminance.cpp Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
luminance.h Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
resolve.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resolve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
roughness_limiter.cpp Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
roughness_limiter.h Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
sort_effects.cpp Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
sort_effects.h Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
ss_effects.cpp Fixing issues with SSIL artifacts 2023-02-24 16:13:18 +11:00
ss_effects.h Add render buffer support to screen space effects 2023-02-10 10:27:59 +11:00
taa.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
taa.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tone_mapper.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
tone_mapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vrs.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
vrs.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00