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21d080ead4
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Bastiaan Olij
a8ec72cf94
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
..
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
fog.cpp
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
fog.h
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
gi.cpp
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
gi.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
sky.cpp
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
sky.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00