godot/platform
Fabio Alessandrelli 8b321354d8 Swtich HTML5 key detection from keyCode to code.
The value of this, does not include the layout.
The code has extra logic to map the unicode value to our keylist,
supporting ASCII and Latin-1.

(cherry picked from commit 0a35b97b62
with help of https://github.com/Faless/godot/tree/js/keyCode)
2020-06-05 12:49:50 +02:00
..
android Check if the specified Android release keystore exists 2020-06-05 12:45:46 +02:00
haiku Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
iphone Fix Android LineEdit editing bugs 2020-05-20 12:07:08 +02:00
javascript Swtich HTML5 key detection from keyCode to code. 2020-06-05 12:49:50 +02:00
osx Update OSX GUID to SDL uid conversion. 2020-06-04 12:09:40 +02:00
server Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91" 2020-03-10 09:56:37 +01:00
uwp Fix Android LineEdit editing bugs 2020-05-20 12:07:08 +02:00
windows Update Windows GUID to SDL uid conversion. 2020-06-04 12:09:40 +02:00
x11 Don't force borderless mode when using per-pixel transparency 2020-05-10 21:05:37 +05:30
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00