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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
blend_shape.glsl
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Fix Blend Shapes when Octahedral Compression is Used
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2021-12-22 10:00:12 -05:00 |
canvas.glsl
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 13:23:38 +02:00 |
canvas_shadow.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
copy.glsl
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 13:23:38 +02:00 |
cube_to_dp.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
cubemap_filter.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
effect_blur.glsl
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Add high quality glow mode
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2021-08-11 17:00:41 +02:00 |
exposure.glsl
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Fix incompatible addition in auto exposure shader
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2021-12-16 16:06:31 +08:00 |
lens_distorted.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
particles.glsl
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Implement async shader compilation plus caching for GL ES 3
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2021-11-09 12:19:12 +01:00 |
resolve.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
scene.glsl
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Fixes shader compile due to undefined 'diffuse_color' variable with Oren Nayer + Vertex Lighting
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2022-01-14 13:09:30 -08:00 |
screen_space_reflection.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ssao.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ssao_blur.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ssao_minify.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
subsurf_scattering.glsl
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
tonemap.glsl
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 13:23:38 +02:00 |