godot/scene
Rémi Verschelde 5a025d3ce8
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
Clicking backgrd. dimming of editor popup stops input event propagation
2020-02-28 10:09:04 +01:00
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2d Merge pull request #36388 from AndreaCatania/some_renames 2020-02-28 09:15:38 +01:00
3d Merge pull request #36388 from AndreaCatania/some_renames 2020-02-28 09:15:38 +01:00
animation Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
audio Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
debugger Fix debugger crash inspecting freed object. 2020-02-25 15:00:52 +01:00
gui Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close 2020-02-28 10:09:04 +01:00
main Improve the `Node.add_child_below_node()` documentation 2020-02-27 18:41:18 +01:00
resources Merge pull request #36388 from AndreaCatania/some_renames 2020-02-28 09:15:38 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00