Godot Engine – Multi-platform 2D and 3D game engine
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Franklin Sobrinho 226e0a7f4f Fix Project Settings dialog add/delete global variable
(cherry picked from commit 48524384d6)
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bin -Made some icon data types smaller so they take up less space 2016-02-11 00:01:35 -03:00
core AnimationTreePlayer: blend value tracks (closes #2299) 2016-03-05 12:55:43 +01:00
demos screen_shaders: convert demo images to JPG 2016-02-29 09:00:55 +01:00
doc doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5) 2016-03-06 18:06:47 +01:00
drivers Added relative paths for DirAccess::remove() 2016-03-05 13:35:48 +01:00
main use joystick name from mapping-db if available 2016-03-01 08:16:27 +01:00
modules Fix typo in error 2016-02-27 15:26:27 +01:00
platform Added relative paths for DirAccess::remove() 2016-03-05 13:35:48 +01:00
scene Fix Sprite doesn't updating region_rect value in certain conditions 2016-03-06 09:48:20 +01:00
servers refix particles3d issue, bringing down the amount limit to 1024 2016-02-16 08:56:31 +00:00
tools Fix Project Settings dialog add/delete global variable 2016-03-06 18:07:42 +01:00
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CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
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SConstruct -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
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logo.svg Remove grey capsule on official logo 2016-02-29 09:01:02 +01:00
methods.py -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
version.py bump to stable, congratulations everyone 2016-02-22 21:44:58 -03:00

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

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