godot/drivers
Hein-Pieter van Braam-Stewart 228803e9db Dynamically load libpulse.so.0 and libasound.so.1 on Linux
By generating stubs using https://github.com/hpvb/dynload-wrapper we
can dynamically load libpulse and libasound on systems where it is available.
Both are still a build-time requirement but no longer a run-time dependency.

For maintenance purposes the wrappers should not need to be re-generated
unless we want to bump pulse or asound to an incompatible version. It is
unlikely we will want to do this any time soon.

cherry-pick from 09f82fa6ea
2021-02-17 10:31:52 +01:00
..
alsa Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-17 10:31:52 +01:00
alsamidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
coreaudio Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
coremidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dummy Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gl_context SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gles2 Check limits on texture or framebuffer creation 2021-02-13 13:36:15 -08:00
gles3 Accomodate blend shape ranges of -1 to +1 2021-02-07 21:42:02 +00:00
gles_common Batching - prevent reordering items over a copybackbuffer 2021-02-09 09:03:50 +00:00
png Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
pulseaudio Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-17 10:31:52 +01:00
unix Fix nanosleep usage 2021-01-13 16:17:09 +01:00
wasapi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
windows Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
winmidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
xaudio2 Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00