59d0422dcd
PR #90993 added several debugging utilities. Among them, advanced memory tracking through the use of custom allocators and VK_EXT_device_memory_report. However as issue #95967 reveals, it is dangerous to leave it on by default because drivers (or even the Vulkan loader) can too easily accidentally break custom allocators by allocating memory through std malloc but then request us to deallocate it (or viceversa). This PR fixes the following problems: - Adds --extra-gpu-memory-tracking cmd line argument - Adds missing enum entries to RenderingContextDriverVulkan::VkTrackedObjectType - Adds RenderingDevice::get_driver_and_device_memory_report - GDScript users can easily check via print( RenderingServer.get_rendering_device().get_driver_and_device_memory_report() ) - Uses get_driver_and_device_memory_report on device lost for appending further info. Fixes #95967
171 lines
6.5 KiB
C++
171 lines
6.5 KiB
C++
/**************************************************************************/
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/* rendering_context_driver.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "rendering_context_driver.h"
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RenderingContextDriver::~RenderingContextDriver() {
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}
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RenderingContextDriver::SurfaceID RenderingContextDriver::surface_get_from_window(DisplayServer::WindowID p_window) const {
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HashMap<DisplayServer::WindowID, SurfaceID>::ConstIterator it = window_surface_map.find(p_window);
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if (it != window_surface_map.end()) {
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return it->value;
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} else {
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return SurfaceID();
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}
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}
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Error RenderingContextDriver::window_create(DisplayServer::WindowID p_window, const void *p_platform_data) {
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SurfaceID surface = surface_create(p_platform_data);
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if (surface != 0) {
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window_surface_map[p_window] = surface;
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return OK;
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} else {
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return ERR_CANT_CREATE;
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}
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}
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void RenderingContextDriver::window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_set_size(surface, p_width, p_height);
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}
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}
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void RenderingContextDriver::window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_set_vsync_mode(surface, p_vsync_mode);
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}
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}
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DisplayServer::VSyncMode RenderingContextDriver::window_get_vsync_mode(DisplayServer::WindowID p_window) const {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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return surface_get_vsync_mode(surface);
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} else {
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return DisplayServer::VSYNC_DISABLED;
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}
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}
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void RenderingContextDriver::window_destroy(DisplayServer::WindowID p_window) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_destroy(surface);
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}
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window_surface_map.erase(p_window);
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}
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String RenderingContextDriver::get_driver_and_device_memory_report() const {
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String report;
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const uint32_t num_tracked_obj_types = static_cast<uint32_t>(get_tracked_object_type_count());
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report += "=== Driver Memory Report ===";
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report += "\nLaunch with --extra-gpu-memory-tracking and build with "
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"DEBUG_ENABLED for this functionality to work.";
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report += "\nDevice memory may be unavailable if the API does not support it"
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"(e.g. VK_EXT_device_memory_report is unsupported).";
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report += "\n";
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report += "\nTotal Driver Memory:";
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report += String::num_real(double(get_driver_total_memory()) / (1024.0 * 1024.0));
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report += " MB";
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report += "\nTotal Driver Num Allocations: ";
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report += String::num_uint64(get_driver_allocation_count());
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report += "\nTotal Device Memory:";
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report += String::num_real(double(get_device_total_memory()) / (1024.0 * 1024.0));
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report += " MB";
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report += "\nTotal Device Num Allocations: ";
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report += String::num_uint64(get_device_allocation_count());
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report += "\n\nMemory use by object type (CSV format):";
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report += "\n\nCategory; Driver memory in MB; Driver Allocation Count; "
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"Device memory in MB; Device Allocation Count";
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for (uint32_t i = 0u; i < num_tracked_obj_types; ++i) {
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report += "\n";
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report += get_tracked_object_name(i);
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report += ";";
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report += String::num_real(double(get_driver_memory_by_object_type(i)) / (1024.0 * 1024.0));
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report += ";";
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report += String::num_uint64(get_driver_allocs_by_object_type(i));
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report += ";";
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report += String::num_real(double(get_device_memory_by_object_type(i)) / (1024.0 * 1024.0));
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report += ";";
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report += String::num_uint64(get_device_allocs_by_object_type(i));
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}
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return report;
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}
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const char *RenderingContextDriver::get_tracked_object_name(uint32_t p_type_index) const {
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return "Tracking Unsupported by API";
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}
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uint64_t RenderingContextDriver::get_tracked_object_type_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_total_memory() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_allocation_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_memory_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_allocs_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_total_memory() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_allocation_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_memory_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_allocs_by_object_type(uint32_t) const {
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return 0;
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}
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