godot/main
Andrea Catania 2331300989 - Added more euler rotation orders support.
- Fixed floating point issue on the old one.
- Fixed the equation on the get_euler_yxz function.
- Added unit tests.

This work has been kindly sponsored by IMVU.
2020-06-12 20:03:27 +02:00
..
tests - Added more euler rotation orders support. 2020-06-12 20:03:27 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
main.cpp Add `custom_modules` build option to compile external user modules 2020-05-25 15:33:32 +03:00
main.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
main_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
main_timer_sync.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
performance.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
performance.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
splash_editor.png Update AUTHORS and DONORS list 2019-12-13 13:50:33 +01:00