91 lines
3.5 KiB
C++
91 lines
3.5 KiB
C++
/*************************************************************************/
|
|
/* wsl_client.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef WSLCLIENT_H
|
|
#define WSLCLIENT_H
|
|
|
|
#ifndef JAVASCRIPT_ENABLED
|
|
|
|
#include "core/error_list.h"
|
|
#include "core/io/stream_peer_ssl.h"
|
|
#include "core/io/stream_peer_tcp.h"
|
|
#include "websocket_client.h"
|
|
#include "wsl_peer.h"
|
|
#include "wslay/wslay.h"
|
|
|
|
class WSLClient : public WebSocketClient {
|
|
|
|
GDCIIMPL(WSLClient, WebSocketClient);
|
|
|
|
private:
|
|
int _in_buf_size;
|
|
int _in_pkt_size;
|
|
int _out_buf_size;
|
|
int _out_pkt_size;
|
|
|
|
Ref<WSLPeer> _peer;
|
|
Ref<StreamPeerTCP> _tcp;
|
|
Ref<StreamPeer> _connection;
|
|
|
|
CharString _request;
|
|
int _requested;
|
|
|
|
uint8_t _resp_buf[WSL_MAX_HEADER_SIZE];
|
|
int _resp_pos;
|
|
|
|
String _response;
|
|
|
|
String _key;
|
|
String _host;
|
|
PoolVector<String> _protocols;
|
|
bool _use_ssl;
|
|
|
|
void _do_handshake();
|
|
bool _verify_headers(String &r_protocol);
|
|
|
|
public:
|
|
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
|
|
Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>());
|
|
int get_max_packet_size() const;
|
|
Ref<WebSocketPeer> get_peer(int p_peer_id) const;
|
|
void disconnect_from_host(int p_code = 1000, String p_reason = "");
|
|
IP_Address get_connected_host() const;
|
|
uint16_t get_connected_port() const;
|
|
virtual ConnectionStatus get_connection_status() const;
|
|
virtual void poll();
|
|
|
|
WSLClient();
|
|
~WSLClient();
|
|
};
|
|
|
|
#endif // JAVASCRIPT_ENABLED
|
|
|
|
#endif // WSLCLIENT_H
|