godot/editor/import
K. S. Ernest (iFire) Lee fc8ea1d828 Update with experimental mesh optimizer.
Normals being optimized has better quality now.

Test simplify once and then use a slightly less tolerant 
error for the target error.
2021-05-22 08:58:50 -07:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
collada.cpp Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_collada.cpp Style: Apply clang-tidy's modernize-use-bool-literals 2021-04-05 13:16:35 +02:00
editor_import_collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv_translation.cpp Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
resource_importer_csv_translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.cpp Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
resource_importer_image.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_layered_texture.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
resource_importer_layered_texture.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp Style: Apply clang-tidy's modernize-use-bool-literals 2021-04-05 13:16:35 +02:00
resource_importer_obj.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_scene.cpp Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
resource_importer_scene.h Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
resource_importer_shader_file.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_shader_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
resource_importer_texture.h Typo correction 2021-01-02 02:27:12 -03:00
resource_importer_wav.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_wav.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_import_settings.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
scene_import_settings.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
scene_importer_mesh_node_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh.cpp Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
scene_importer_mesh.h Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00