..
export
Split OS::execute into two methods
2021-01-09 10:03:23 +00:00
SCsub
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 15:48:30 +01:00
context_gl_windows.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
context_gl_windows.h
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2021-01-01 20:19:21 +01:00
crash_handler_windows.cpp
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2021-01-01 20:19:21 +01:00
crash_handler_windows.h
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2021-01-01 20:19:21 +01:00
detect.py
SCons: Add only selected platform's opts to env
2020-12-16 16:31:19 +01:00
display_server_windows.cpp
Removes semicolon typo in display_server_windows
2021-01-06 15:08:51 +03:00
display_server_windows.h
BUGFIX: Fix unintialized cursor_shape on windows display server
2021-01-18 15:52:47 -08:00
godot.ico
Make the Windows icon file smaller
2017-06-20 14:38:50 +02:00
godot.natvis
Incorrect format specifiers used to display some String/StringName data
2020-12-28 18:46:32 +00:00
godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
joypad_windows.cpp
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2021-01-01 20:19:21 +01:00
joypad_windows.h
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2021-01-01 20:19:21 +01:00
key_mapping_windows.cpp
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2021-01-01 20:19:21 +01:00
key_mapping_windows.h
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2021-01-01 20:19:21 +01:00
lang_table.h
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2021-01-01 20:19:21 +01:00
logo.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
os_windows.cpp
Modernize Thread
2021-01-29 12:02:13 +01:00
os_windows.h
Split OS::execute into two methods
2021-01-09 10:03:23 +00:00
platform_config.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
platform_windows_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
vulkan_context_win.cpp
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2021-01-01 20:19:21 +01:00
vulkan_context_win.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
windows_terminal_logger.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
windows_terminal_logger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00