godot/modules/lightmapper_cpu
Hugo Locurcio 974d3aa9cd
Add a property to control the bounce indirect energy in BakedLightmap
Higher values will make indirect lighting brighter.
A value of 1.0 represents physically accurate behavior, but higher values
can be used to make indirect lighting propagate more visibly when using
a low number of bounces.

This can be used to speed up bake times by lowering the number of bounces
then increasing the bounce indirect energy. Unlike BakedLightmapData's
energy property, this property does not affect direct lighting
emitted by light nodes or emissive materials.
2021-07-25 03:04:40 +02:00
..
SCsub CPU lightmapper formatting and minor fixes. 2021-01-14 18:08:33 +01:00
config.py SCons: Disable embree-based modules on x86 (32-bit) 2021-05-05 18:01:45 +02:00
lightmapper_cpu.cpp Add a property to control the bounce indirect energy in BakedLightmap 2021-07-25 03:04:40 +02:00
lightmapper_cpu.h Add a property to control the bounce indirect energy in BakedLightmap 2021-07-25 03:04:40 +02:00
register_types.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
register_types.h CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00