godot/scene
Juan Linietsky 23c659fc47 -make sure single select after multi select works better
-fixed some warnings for OSX

(cherry picked from commit f909634832)
2016-05-06 11:14:11 +02:00
..
2d Fix wrong return and argument types in documentation 2016-05-06 11:13:35 +02:00
3d Fix wrong return and argument types in documentation 2016-05-06 11:13:35 +02:00
animation Fix crash when tween control object previous freed 2016-04-27 08:40:19 +02:00
audio tiny fix to loop restart (#4358) 2016-04-27 08:50:28 +02:00
gui -make sure single select after multi select works better 2016-05-06 11:14:11 +02:00
io remove trailing whitespace 2016-04-02 22:03:48 +02:00
main Fix wrong return and argument types in documentation 2016-05-06 11:13:35 +02:00
resources Fix wrong return and argument types in documentation 2016-05-06 11:13:35 +02:00
SCsub
register_scene_types.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
register_scene_types.h
scene_string_names.cpp Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
scene_string_names.h Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00