godot/platform/x11
Hubert Jarosz 4b14c18d13 fix possible crash in platform/x11/joystick_linux.cpp
ev may be tainted and out of MAX_KEY range,
which will cause joy->key_map[ev.code] to crash
2016-03-09 00:16:56 +01:00
..
export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
SCsub Better gamepad support 2015-12-18 06:12:53 +01:00
context_gl_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
context_gl_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
detect.py x11: make dependancy on libudev optional 2016-02-14 15:13:11 +01:00
godot_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
joystick_linux.cpp fix possible crash in platform/x11/joystick_linux.cpp 2016-03-09 00:16:56 +01:00
joystick_linux.h x11: fix joysticks not recognizing some buttons 2016-02-24 12:18:30 +01:00
key_mapping_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
key_mapping_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
os_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
platform_config.h Fix pthread renaming in Open/FreeBSD 2016-01-09 15:56:31 +01:00