godot/servers/rendering
clayjohn 2435c9426d
Use proper UV in cubemap downsampler raster
This removes bias in cubemap downsampling shader that resulted in the bottom of cubemaps being over represented

(cherry picked from commit fb77021559)
2023-05-12 12:07:01 +02:00
..
dummy Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Use proper UV in cubemap downsampler raster 2023-05-12 12:07:01 +02:00
storage Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
SCsub
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-14 13:59:03 +01:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fix instance uniforms breaking when setting a new mesh. 2023-03-14 13:59:03 +01:00
renderer_scene_cull.h Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Use the original canvas to calculate light positioning 2023-02-21 11:57:16 +02:00
renderer_viewport.h
rendering_device.cpp Fix unsupported sampler filter used for voxel GI 2023-04-27 08:43:30 +02:00
rendering_device.h Fix unsupported sampler filter used for voxel GI 2023-04-27 08:43:30 +02:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Avoid inserting screen_texture compatibility code when using textureSize 2023-02-10 13:03:02 -08:00
shader_compiler.h
shader_language.cpp Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader 2023-03-13 21:51:36 +01:00
shader_language.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-27 08:41:43 +02:00
shader_types.cpp Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2023-02-01 07:33:18 +01:00
shader_types.h
shader_warnings.cpp
shader_warnings.h